So, I bought a Nintendo Wii earlier this summer. I had been mostly away from video games for a while, but there are a lot of cool things about the Wii, including some games that make for good fun for a few people to play together, and the Wii remote makes it easy for people to play even if they aren’t used to playing video games.
But, one of the coolest things is the Virtual Console. Through the Wii Shop, Nintendo is selling games that were made for previous systems. It’s cool to be able to revisit some of these games that I played growing up which I haven’t gotten the chance to see in a while, since I sold my Super Nintendo years ago and I have no idea where my Nintendo 64 is.
Anyone who has played any older Nintendo system is familiar with some of the games available for the Virtual Console, like Super Mario Bros., or The Legend of Zelda: A Link to the Past, or Mario Kart 64. My series of Virtual Console mini-reviews will focus on games that were less popular during their original run.
First up is ActRaiser, which was released for the Super Nintendo by Enix in 1991.
Continue reading Wii Virtual Console mini-review: ActRaiser
Today’s post is about repairing a broken LCD monitor.
The HP f1703 LCD monitor has some kind of design flaw that will probably kick in after you have had it for a while. It causes the backlight to cease functioning. Your screen may appear to be on (power button is lit up) with a completely black display, but if you look closely, the display is working, it is just not lit.
This is the second time I’ve repaired one of these and I thought this time I’d document the process. There are other similar explanations available around the Internet, but the one I followed was kind of brief and vague. Hopefully, Google will find this and then it will help some other people who are having similar problems with their HP monitor.
To conduct this repair, you’ll just need a screwdriver, a pair of pliers (or something to remove the VGA screw locks), and a soldering iron.
Continue reading HP f1703 LCD Monitor Repair
I finished my first graduate course earlier this summer. Part of the course was this, to implement a graph algorithm in ActionScript. I chose the Floyd–Warshall algorithm and I thought I’d post what I came up with.
Continue reading Floyd–Warshall Flash